the way we work

Pre-intake live mockups powered by a 3-layer agent pipeline with built-in telemetry and ledger to cut cost, time, and uncertainty. 결과를 먼저 확인한 뒤, 확신이 들 때만 시작합니다.

ccyr.studio · simple-flow-works.svg live
Co-Decision Ship Launch QA · Deploy · Go-Live Handover Ongoing Partnership History Loop Design Preview Free Mockup · 7-day URL no-go Contract? go Brainstorm & Draft Scope Sensing · Draft Proposal Blueprint PRD · ERD · API · PAGES Agent Pipeline LLM · Bundle · Bash+Git Dashboard & Ledger Real-time Transparency Rollback / Patch / Defer

solid roots
clear logic
flowing intelligence

뿌리와 줄기가 단단하지 않으면, 꽃을 피울 수 없습니다.

ccyr.studio · engine-v6.4-auto.svg live
TRUTH / SOURCE OF TRUTH SETUP / PHASE 0 OPTION CACHE / DERIVED STATE BASH / RUNTIME ORCHESTRATION / VALIDATION / HUMAN LOOP doc/ PRD · ERD · API · PAGES preview mockups buyer / admin screens git log baseline · step ok · feat(scope) runtime / attempts / skip marks TASKS.md [ ] [x] [~] state core gates block-level checks manual setup optional before phase 0 agentA preview setup builder doc/PAGES → mockup html bundle.md hash invalidation phase plan step boundaries / truth edge logic design 1:1 with step plan · complex branch only functions · branching · error paths runtime state phase · complexity · layers error json console-errors/*.json auto gates generated bash guards / warning-level auto-build.sh phase loop · retry · rollback preflight mockup check · state init baseline commit · claude -p launch human_checkpoint / dev tty live ui status.sh head · pid · err hash phase statistics build-phase-bundle.sh route matrix / layer auto-add bundle preparation console-fix.sh cdp collect + classify post-exit console loop Orchestrator main claude -p controller reads plan / hands off / returns done-fail agentB step planner scope slicing / complexity judge agentC logic designer only when complexity is high agentD builder write from plan + design agentF repair patch single fail / minimal fix agentE structure gate agentG spec ↔ code check phase-level validation agentH e2e runner single replay agentI simple fix delegate err_hash compare Human Checkpoint [y] approve · [n] reject · [s] skip review summary / authority agentJ polish only no feature changes Commit & Ledger feat(scope) / skip / step ok git + TASKS mark-up agentK purge / rollback baseline restore / protected paths Status Surface state / logs / phase monitor live progress surface agentL auto gate writer attempts >= 2 / permanent guard setup mockup bundle preflight reference claude -p read / mark state prepare plan complex plan + design handoff next step fail repair + recheck pass phase mode e2e core/auto gates console fix error json hash change hash same summary / live ui monitor approve reject skip complex fail git / tasks fail → rollback done / fail baseline restore attempts >= 2 auto gate authority → doc

piped by design

생각은 흘러야 하고, 흐름에는 길이 있어야 합니다.

ccyr.studio · design-pipeline-flow.svg live
STAGE 00 · PREVIEW · SOLO · PRE-CONTRACT ★ FREE LIVE MOCKUP · 7-DAY TTL STAGE 01 · BRAINSTORM · FIRST-DAY DRAFT STAGE 02 · BLUEPRINT · SPEC LOCK STAGE 03 · PIPELINE · STUDIO CORE ENGINE · 3 LAYERS STAGE 04 · TELEMETRY · LEDGER DECISION LANE · CO-DECIDE · 4 ACTIONS DASHBOARD · REAL-TIME VIEW STAGE 05 · LAUNCH · QA → DEPLOY → GO-LIVE HANDOVER · TRANSFER OF CONTROL STAGE 06 · ONGOING PARTNERSHIP · HISTORY LOOP operator solo · pre-contract client staff preview review champion internal owner · 01 assigned scope sensing size · urgency · category history match reference patterns pulled playbook select pipeline variant chosen data readiness seed · bulk · empty estimate · forecast range · cost · timeline draft pipeline run blueprint pipeline · executed linked sitemap navigable html map design system tokens · components · type preview url 7-day ttl · shareable link client-side review window feedback captured · decision deferred until gate contract? go · no-go root problem redefine the real ask scope discovery essential features surfaced priority lock critical path fixed champion assigned single internal owner named draft proposal first-day narrative · agreed shared understanding baseline vocabulary aligned before blueprint blueprint · spec lock requirements · data · interfaces · surfaces · tasks — all committed assumption gate client validates layer 1 · llm · agents agent tuning role-specific behavior prompt orchestration routing · chaining · merging gate A layer 2 · bundle · context context bundling spec injection gate B layer 3 · bash + git · execute + commit automated build · verify commit · rollback point token usage per run · per stage build success rate per gate · rolling cycle time stage → stage latency ledger billing record · audit log transparent · client-visible streaming telemetry every tick published to dashboard cost forecast update actual vs. estimate · delta shown adjusts mid-run admin dashboard real-time · transparent operator · client · champion drill-down views per-stage · per-gate · per-actor alerts · threshold breaches co-decision client + operator rollback revert to last commit patch partial rework defer hold · queue ship pass to launch qa · staging integration pass deploy · dns infra cutover go-live public · visible launch telemetry · smoke checks runtime errors captured · rollback armed window monitored before handover handover access · credentials · runbook · champion owns control transferred handover checklist every asset accounted for signed off both sides warranty window defect response · bounded monthly ops retainer · routine tasks module expansion incremental new scope project history feeds next preview estimate long-term partnership trust compounded across cycles continuous feedback · history loop feeds stage 00 of the next engagement every cycle makes the next estimate sharper · every cycle makes the next pipeline faster solo review go · signed no-go · url expires assign baseline approved · enter pipeline revise scope shift ± 30% · re-check playbook A pass B pass stream publish real-time view · all actors results rollback · re-run patch · partial re-run defer · queue ship live · transfer champion takes ownership ongoing partnership history loop · feeds next preview

faq

문의 접수 후 요구사항을 파악하고, 착수 전 라이브 목업을 7일 URL로 먼저 제공합니다. 결과물을 확인한 뒤 계약 여부를 결정하시면 됩니다.

목업 단계에서 no-go 결정이 나면 비용이 발생하지 않습니다. 방향을 조정해 다시 목업을 제시하거나, 여기서 종료할 수 있습니다.

계약 후 PRD·ERD·API·페이지 설계·태스크까지 Blueprint를 작성합니다. 이 문서가 전체 개발의 기준이 됩니다.

파이프라인 실행 중 실시간 대시보드와 Ledger로 비용·진행도·결정 이력을 투명하게 공유합니다.

매 Co-Decision 포인트에서 Ship·Rollback·Patch·Defer를 함께 결정합니다. 일방적으로 진행하지 않습니다.

Handover 이후 Ongoing Partnership으로 연결됩니다. 히스토리 루프를 통해 다음 사이클을 빠르게 시작할 수 있습니다.

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최종 업데이트: 2026-04-21

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